Review: Chisinau X

Drzewiecki Design Chisinau X


Welcome to Chisinau, the capital city of Moldova! Republic of Moldova is a landlocked country located in Eastern Europe, and it is bordered by Romania to the west, and Ukraine to the north, east and south. Chisinau is located in the middle of Moldova and it is the largest city in the country. As of 2014, Chisinau had a population of about 800,000 people.  You can read more about Moldova and Chisinau on Wikipedia.

Chisinau Airport (LUKK) is the largest commercial airport in the country and is the headquarters of Air Moldova, the flag carrier of the country.

Real Chisinau Airport
Real Chisinau Airport

By Serhio - Own work, GFDL,

Airport stats:

Full Name: Chișinău International Airport
Elevation: 399ft / 122m
Runway(s): 1

08/26 - Length: 3590m / 11779ft Surface: Concrete

Passengers: 2.2 million pa

Airlines and destinations


Airlines Destinations
Aegean Airlines Seasonal Charter: Heraklion
Aeroflot Moscow-Sheremetyevo
operated by Rossiya Airlines
Seasonal: St Petersburg
airBaltic Seasonal: Riga
Air Moldova Athens, Barcelona, Bologna, Dublin, Frankfurt, Istanbul-Atatürk, Kyiv-Zhuliany, Larnaca, Lisbon, London-Stansted, Milan-Malpensa, Moscow-Domodedovo, Moscow-Sheremetyevo, Odessa (suspended), Paris-Beauvais, Rome-Fiumicino, St Petersburg, Turin, Venice-Marco Polo, Verona, Vienna
Seasonal: Surgut
Seasonal charter: Antalya, Bodrum, Heraklion, Palma de Mallorca, Sharm el Sheikh, Tivat
AtlasGlobal Seasonal Charter: Antalya
Austrian Airlines Vienna
LOT Polish Airlines Warsaw-Chopin
Lufthansa Regional
operated by Lufthansa CityLine
S7 Airlines Moscow-Domodedovo
Tandem Aero Tel Aviv-Ben Gurion
TAROM Bucharest
Turkish Airlines Istanbul-Atatürk
Seasonal Charter: Antalya
Ukraine International Airlines Kiev-Boryspil
Ural Airlines Seasonal: Moscow-Domodedovo, St Petersburg
Volotea Seasonal: Verona
Wizz Air Bergamo, Bologna, London-Luton, Rome-Ciampino, Treviso


Airlines Destinations
DHL Aviation Bucharest–Henri Coandă
Czech Airlines
operated by Farnair Switzerland

Source: Wikipedia

Developer: Drzewiecki Design

Price: 21 euros @ simmarket / aerosoft (VAT excl)
Platform(s): FSX/FSX-SE/Prepar3d v3
Purchase from: Simmarket / Aerosoft


Computer system and settings

This review was performed on a PC with the following specs:

Processor (CPU): Intel i7 CPU 4790k @ 4.3 GHz
Graphics: MSI GeForce GTX 970 4Gb / Driver: 361.75
Memory (RAM): 16 GB
Operating system: Windows 10 Professional (64bit)
Primary monitor resolution: 1920×1080
Prepar3D v3

Settings in Prepar3d v3 are shown below:



Installation was a breeze.  The installer does everything for you, and all you have to do is make sure that you select the correct flight simulator once asked to do so.  The installation process will create all the necessary folders in your main addon scenery folder and will add the scenery to your scenery library. The scenery also comes with SODE functionality that is needed for the airport to function properly (animations). You will have to make sure that you install the latest SODE, but the installer makers this easy by prompting you and giving you the link from where you can obtain the latest SODE installer.

Apart from the scenery files, the installation will save 3 pdf files to your computer - Manual, SODE information, and LUKK charts file.  The manual is very short and mostly contains information about the country of Moldova, and the city of Chisinau.  Small drawback is that the manual is not very comprehensive and does not offer much in the way of tips and hints on how to optimize your experience with the scenery (display settings, removal of the static planes, etc...)

Detail and Texturing

Drzewiecki have gone all out in this development.  As soon as you find yourself at Chisinau you will notice the incredible amount of details that make the airport pop to life.  On the apron you will see many static aircraft that are very easy on performance and very high quality.  For those of us that like to have AI, rather than static aircraft, fear not, the plans depicted by Drzewiecki are mostly away from the main parking area and are not conflicting with AI planes.

After the planes you will notice quite a few cars, buses and other apron equipment.  All done in great detail and some of them moving around as they do in real life.  None of these had any major impact on the performance.  Lastly, you will notice quite a few 3D people placed around.  All of this creates a very immersive experience, and it makes you feel like you are there.  


The eye candy does not stop there.  The main terminal building has been completely modeled from the inside.  This appears to be an increasing trend among the developers.  It is a feature that can make or break the product.  If not done properly the added strain of this on the VAS and the simulator will bring the frames right down.  If done properly it adds another positive layer to our experience of the scenery.  In Chisinau X, developers did a great job.  Not only is the modeling and detailing perfect, but there was no noticeable impact on the performance.

The city itself is populated with autogen buildings, although there do not appear to be many custom objects, apart from residential blocks.  Also, the textures change depending on the season.  As you would expect, in winter it is dark and gloomy, and in summer very green.  However, there are no snow textures.

At night, the airport is nicely illuminated.  From above you can see stand spotlights working, and from the ground there is enough light to make it easy to navigate around the airport with ease.  The city of Chisinau is also lit up.



Chisinau X

Considering how many details Drzewiecki have put into Chisinau, the expectation would be that the performance will suffer. However, this is not the case.  During the review process I used different aircraft, from highly detailed ones to default also the settings were quite high and at no time did the performance decline.  I was getting constant 31fps (locked at 31fps), and even with AI aircraft around the frames did not drop.  But more importantly the rendering was smooth and fluid with no micro-stutters present.  

The area does not have many autogen buildings or trees so this helps as well.

VAS usage was very good. With my setup it was hovering around 46%.  If you are using payware addons, like PMDG or Aerosoft Airbus, it will probably go a bit higher than this, but the scenery itself is not too hard on the system.

Other Images:



Reviewer: Igor Vuckovecki
Date of Review: 16 March 2016


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